MUHAMMAD AZHAN MAULANA; NABABAN, A. A. Model Simulasi Antrian Matchmaking Dalam Permainan Massive Online Battle Arena Menggunakan Algoritma K-Nearest Neighbor. Jurnal Ilmu Komputer dan Sistem Informasi (JIKOMSI), [S. l.], v. 4, n. 1, p. 16-18, 2021. DOI: 10.9767/jikomsi.v4i1.130. Disponível em: http://ejournal.sisfokomtek.org/index.php/jikom/article/view/130. Acesso em: 25 apr. 2024.